//==============================================================================
// Equus_Anim.txt
//==============================================================================

//==============================================================================
define Spear
{
   SetSelector
   {
      TechLogic none/Iron Weapons
      set hotspot
      {
         version
         {
          Visual infantry x trident soldier trident
         }
      }
      set hotspot
      {
         version
         {
          Visual infantry x trident soldier trident iron
         }
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}


//==============================================================================
define Head
{
   SetSelector
   {
                TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
            Visual Infantry G Hypaspist Head Standard
		ReplaceTexture Infantry G Hypaspist Head Standard/unit x blond head
			}
		}
		set hotspot
		{
			version
			{
            Visual Roman HeadA
		ReplaceTexture Infantry G Hoplite Head Iron/Auxiliary Head1
			}
		}
		set hotspot
		{
			version
			{
            Visual Roman HeadA
	        ReplaceTexture Infantry G Hoplite Head Iron/Legionaire HeadB
			}
		}
		set hotspot
		{
			version
			{
            Visual Roman HeadA
	        ReplaceTexture Infantry G Hoplite Head Iron/Legionaire Head
			}
		}
	}
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
        }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
        }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
        }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
        }
      }
   }
}

//==============================================================================
anim Attack
{
	SetSelector
	{
                TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/celeres standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Copper
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse copper
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				connect LeftForearm Shield hotspot
				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Cavalry G Prodromos Standard/Infantry X Legionairy Iron2
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry x lancer horse iron
         }
      }
   }
}